About This Game "The idea of creating a box of jewels, each filled with life... doesn't it give you a little bit of a thrill?" This Starry Midnight We Make is a celestial growth simulation game wherein the protagonist, Hamomoru Tachibana, creates celestial objects using the mysterious Star-seeing Basin. Hamomoru Tachibana, our protagonist, is an overly serious, easily-flustered clergywoman. While on vacation in Kyoto, Japan in the early 20th century, she went to visit a night festival at a local shrine. While enjoying one of the local specialties, she found herself lost in a deep forest road near the shrine. In the depths of the forest, flanked by a trio of archways, Hamomoru meets Chuuya Shingoh, a curious, self-professed student of sciences. Chuuya shows Hamomoru the "Star-seeing Basin", wherein one can seem to "grow" stars and a model of the night sky using pebbles, and invites Hamomoru to join his experiments. She is hesitant at first, but her missing wallet compels her to remain in Kyoto regardless. Ultimately accepting Chuuya's offer to help with lodging, she agrees to assist him in his "research" in return. According to Chuuya, the stars created in the Basin may be able to influence the rest of the city in a manner similar to what is often described in onmyou divination. To confirm this, Hamomoru and Chuuya shall walk the streets of Kyoto, all while creating stars within the Star-seeing Basin... 1075eedd30 Title: This Starry Midnight We MakeGenre: Indie, SimulationDeveloper:CAVYHOUSEPublisher:Carpe Fulgur LLCRelease Date: 1 Jun, 2015 This Starry Midnight We Make Torrent Download [Patch] this starry midnight we make guide. this starry midnight we make guide. this starry midnight we make. this starry midnight we make This Starry Midnight We Make is a doujin game that combines puzzles/simulation with visual novel narration,the game is very good,it's simple yet elegant aesthetics are truly unique and it's extremely enjoyable when you need to relax,also it bear mentioning that the characters are fully animate and their emotions are synched with the dialogue,which goes a long way to pull you into the story.Raccomanded anyone that enjoys puzzle games or visual novels.. - Oh a new Simulation game, I'd better dig in. - Oooh, starry theme. This is something new, I think I will love it.- Hmm, anime style with not too shabby graphic, this may keep me playing...- Yay, I created some stars... Wtf is a nebula? Dammit, too much for my shameful vocabulary to handle....- If I add this and this... Why the eff is my star disappearing? Why isn't this evolving?- Stop throwing massive words into my face, I know English isn't my first language...- Twinkle twinkle little star, why the\u2665\u2665\u2665\u2665\u2665aren't you evolving?....- Watery eyes, checked. Headaches, checked. Star obsession, checked. Losing my sanity over stupid little stars, checked.=> This game makes so much sense that after a while playing, I'm lost and don't know what to do anymore. I will give it a big YES so that others can buy and test their sanity. Good luck to y'all.. This is very much a first-impression review. The game just couldn't get me interested for longer.It's a slow-paced and rather boring puzzle game, gating a slow-paced and rather boring storyline.I am also not a fan of some of the art design. The pond, where you'll spend most of your time, just isn't easy on the eyes. Nor are the kimono with shifting patterns that many characters wear.. Beautiful visuals and music. Charming writing. Compelling zen gameplay. I felt relaxed but driven while trying to make constellations and certain star patterns. Anyone who likes sim games or visual novels should give this a try! You've gotta get this if you've ever wanted to feel like a court mage or an alchemist.. It's really hard to pin this game into a genre. It's an exploratory puzzle game, but feels kinda like an idle game and definitely has a storyline. It's uinque and quirky and if that sounds like something you might be interested in, I recommend it.You can see my first impression playthrough here:https://www.youtube.com/watch?v=c1ER8sdCeF4. Another unique and meditative game from Cavyhouse. This is a strange game about running experiments by placing points at varying distances from each other, and learning how they grow and change over time. Certainly not for everyone, but there's nothing quite like it anywhere.. In brief: a nicely self-contained puzzle game framed by a short story, based on combining objects in very specific ways. Lots of trial-and-error, logical thinking is (sometimes) helpful. Balances frustration with a nice sense of reward - buy it if you like figuring out how to build things.Gameplay: At its core, TSMWM is a game about building things up. You start with a few fundamental pieces ("stars", which unlock as the game progresses), and a playing field (the "Star-Seeing Basin") in which those pieces can evolve in different ways, depending on where you put them and what other stars they're near. Throughout the game, you're given a number of tasks to complete, each of which involves making a particular type of star or a constellation of stars. It's up to you to figure out how to actually do that - you get some guidance from your in-game "teacher" and his book, but often it's all just trial and error, especially late in the game. Of my ~48 hours in this game, about 1\/2 were spent trying to figure the combinations for the last 10 (of ~140) star types. This is often a frustrating process - I'd recommend taking frequent breaks. Despite that, it is a fun and sometimes calming game to play, especially if you're into puzzles.Story: The game's storyline is fairly brief - you meet the two leads, then the 4 characters for whom you complete tasks. Each of them has 10 or so scenes, and then there are several "endgame" scenes when you're getting close to those last few stars. It's an interesting story set in 1910s Japan with some mystical elements, and HAMOMORU IS ADORABLE. *ahem*Visual and Sound: Like the story, fairly limited but done well. The characters are designed cleanly and are partially animated - in that sense, TSMWM actually goes beyond most visual novels. There are also a few interesting visual quirks, like animations on the characters' clothes. This game has a fairly unique art style overall, which I think adds to the "ethereal" mood. Same goes for the soundtrack - the music usually doesn't stand out, but does a good job of conveying tone.
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